Classes
The following classes are available globally.
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Languages for translations of API resource information.
See moreDeclaration
Swift
public class PKMLanguage: Mappable
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Pokemon Type
See moreDeclaration
Swift
public class PKMTypePokemon: Mappable
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Pokemon Type Relations
See moreDeclaration
Swift
public class PKMTypeRelations: Mappable
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Types are properties for Pokémon and their moves. Each type has three properties: which types of Pokémon it is super effective against, which types of Pokémon it is not very effective against, and which types of Pokémon it is completely ineffective against.
See moreDeclaration
Swift
public class PKMType: Mappable
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Nature Affect Set
See moreDeclaration
Swift
public class PKMNatureStatAffectSets: Mappable
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Nature Stat Affect
See moreDeclaration
Swift
public class PKMNatureStatAffect: Mappable
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Move Stat Affect
See moreDeclaration
Swift
public class PKMMoveStatAffect: Mappable
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Move Stat Affect Sets
See moreDeclaration
Swift
public class PKMMoveStatAffectSets: Mappable
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Stats determine certain aspects of battles. Each Pokémon has a value for each stat which grows as they gain levels and can be altered momentarily by effects in battles.
See moreDeclaration
Swift
public class PKMStat: Mappable
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Pokemon Species Dex Entry
See moreDeclaration
Swift
public class PKMPokemonSpeciesDexEntry: Mappable
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PalPark Encounter Area
See moreDeclaration
Swift
public class PKMPalParkEncounterArea: Mappable
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Pokemon Species Flavor Text
See moreDeclaration
Swift
public class PKMPokemonSpeciesFlavorText: Mappable
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Genus
See moreDeclaration
Swift
public class PKMGenus: Mappable
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A Pokémon Species forms the basis for at least one Pokémon. Attributes of a Pokémon species are shared across all varieties of Pokémon within the species. A good example is Wormadam; Wormadam is the species which can be found in three different varieties, Wormadam-Trash, Wormadam-Sandy and Wormadam-Plant.
See moreDeclaration
Swift
public class PKMPokemonSpecies: Mappable
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An Awesome Name
See moreDeclaration
Swift
public class PKMAwesomeName: Mappable
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Shapes used for sorting Pokémon in a Pokédex.
See moreDeclaration
Swift
public class PKMPokemonShape: Mappable
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Habitats are generally different terrain Pokémon can be found in but can also be areas designated for rare or legendary Pokémon.
See moreDeclaration
Swift
public class PKMPokemonHabitat: Mappable
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Pokemon Form Sprites
See moreDeclaration
Swift
public class PKMPokemonFormSprites: Mappable
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Some Pokémon have the ability to take on different forms. At times, these differences are purely cosmetic and have no bearing on the difference in the Pokémon’s stats from another; however, several Pokémon differ in stats (other than HP), type, and Ability depending on their form.
See moreDeclaration
Swift
public class PKMPokemonForm: Mappable
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Colors used for sorting Pokémon in a Pokédex. The color listed in the Pokédex is usually the color most apparent or covering each Pokémon’s body. No orange category exists; Pokémon that are primarily orange are listed as red or brown.
See moreDeclaration
Swift
public class PKMPokemonColor: Mappable
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Version Game Index
See moreDeclaration
Swift
public class PKMVersionGameIndex: Mappable
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Pokemon Ability
See moreDeclaration
Swift
public class PKMPokemonAbility: Mappable
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Location Area Encounter
See moreDeclaration
Swift
public class PKMLocationAreaEncounter: Mappable
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Pokemon Sprites
See moreDeclaration
Swift
public class PKMPokemonSprites: Mappable
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Pokemon Type
See moreDeclaration
Swift
public class PKMPokemonType: Mappable
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Pokémon are the creatures that inhabit the world of the Pokémon games. They can be caught using Pokéballs and trained by battling with other Pokémon. See Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMPokemon: Mappable
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Nature Pokeathlon Stat Affect
See moreDeclaration
Swift
public class PKMNaturePokeathlonStatAffect: Mappable
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Nature Pokeathlon Stat Affect Sets
See moreDeclaration
Swift
public class PKMNaturePokeathlonStatAffectSets: Mappable
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Pokeathlon Stats are different attributes of a Pokémon’s performance in Pokéathlons. In Pokéathlons, competitions happen on different courses; one for each of the different Pokéathlon stats. See Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMPokeathlonStat: Mappable
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Move Battle Style Preference
See moreDeclaration
Swift
public class PKMMoveBattleStylePreference: Mappable
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Undocumented
See more -
Natures influence how a Pokémon’s stats grow. See Bulbapedia ( http://bulbapedia.bulbagarden.net/wiki/Nature ) for greater detail.
See moreDeclaration
Swift
public class PKMNature: Mappable
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Growth Rate Experience Level
See moreDeclaration
Swift
public class PKMGrowthRateExperienceLevel: Mappable
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Growth rates are the speed with which Pokémon gain levels through experience. Check out Bulbapedia ( http://bulbapedia.bulbagarden.net/wiki/Experience ) for greater detail.
See moreDeclaration
Swift
public class PKMGrowthRate: Mappable
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Pokemon Species Gender
See moreDeclaration
Swift
public class PKMPokemonSpeciesGender: Mappable
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Genders were introduced in Generation II for the purposes of breeding Pokémon but can also result in visual differences or even different evolutionary lines. Check out Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMGender: Mappable
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Egg Groups are categories which determine which Pokémon are able to interbreed. Pokémon may belong to either one or two Egg Groups. Check out Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMEggGroup: Mappable
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Characteristics indicate which stat contains a Pokémon’s highest IV. A Pokémon’s Characteristic is determined by the remainder of its highest IV divided by 5 (gene_modulo). Check out Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMCharacteristic: Mappable
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Ability Pokemon
See moreDeclaration
Swift
public class PKMAbilityPokemon: Mappable
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Abilities provide passive effects for Pokémon in battle or in the overworld. Pokémon have mutiple possible abilities but can have only one ability at a time. Check out Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMAbility: Mappable
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A region is an organized area of the Pokémon world. Most often, the main difference between regions is the species of Pokémon that can be encountered within them.
See moreDeclaration
Swift
public class PKMRegion: Mappable
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Areas used for grouping Pokémon encounters in Pal Park. They’re like habitats that are specific to Pal Park.
See moreDeclaration
Swift
public class PKMPalParkEncounterSpecies: Mappable
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Pal Park Area
See moreDeclaration
Swift
public class PKMPalParkArea: Mappable
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Locations that can be visited within the games. Locations make up sizable portions of regions, like cities or routes.
See moreDeclaration
Swift
public class PKMLocation: Mappable
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Encounter
See moreDeclaration
Swift
public class PKMEncounter: Mappable
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Version Encounter Detail
See moreDeclaration
Swift
public class PKMVersionEncounterDetail: Mappable
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Pokemon Encounter
See moreDeclaration
Swift
public class PKMPokemonEncounter: Mappable
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Encounter Version Details
See moreDeclaration
Swift
public class PKMEncounterVersionDetails: Mappable
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Encounter Method Rate
See moreDeclaration
Swift
public class PKMEncounterMethodRate: Mappable
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Location areas are sections of areas, such as floors in a building or cave. Each area has its own set of possible Pokémon encounters.
See moreDeclaration
Swift
public class PKMLocationArea: Mappable
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Targets moves can be directed at during battle. Targets can be Pokémon, environments or even other moves.
See moreDeclaration
Swift
public class PKMMoveTarget: Mappable
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Methods by which Pokémon can learn moves.
See moreDeclaration
Swift
public class PKMMoveLearnMethod: Mappable
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Damage classes moves can have, e.g. physical, special, or non-damaging.
See moreDeclaration
Swift
public class PKMMoveDamageClass: Mappable
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Very general categories that loosely group move effects.
See moreDeclaration
Swift
public class PKMMoveCategory: Mappable
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Styles of moves when used in the Battle Palace. See Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMMoveBattleStyle: Mappable
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Move Ailments are status conditions caused by moves used during battle. See Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMMoveAilment: Mappable
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Move Stat Change
See moreDeclaration
Swift
public class PKMMoveStatChange: Mappable
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Past Move Stat Values
See moreDeclaration
Swift
public class PKMPastMoveStatValues: Mappable
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Move Meta Data
See moreDeclaration
Swift
public class PKMMoveMetaData: Mappable
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Ability Effect Change
See moreDeclaration
Swift
public class PKMAbilityEffectChange: Mappable
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Contest Combo Detail
See moreDeclaration
Swift
public class PKMContestComboDetail: Mappable
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Contest Combo Sets
See moreDeclaration
Swift
public class PKMContestComboSets: Mappable
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Moves are the skills of Pokémon in battle. In battle, a Pokémon uses one move each turn. Some moves (including those learned by Hidden Machine) can be used outside of battle as well, usually for the purpose of removing obstacles or exploring new areas.
See moreDeclaration
Swift
public class PKMMove: Mappable
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Pockets within the players bag used for storing items by category.
See moreDeclaration
Swift
public class PKMItemPocket: Mappable
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Effect
See moreDeclaration
Swift
public class PKMEffect: Mappable
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The various effects of the move
See moreFling
when used with different items.Declaration
Swift
public class PKMItemFlingEffect: Mappable
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Item categories determine where items will be placed in the players bag.
See moreDeclaration
Swift
public class PKMItemCategory: Mappable
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Item attributes define particular aspects of items, e.g.
See moreusable in battle
orconsumable
.Declaration
Swift
public class PKMItemAttribute: Mappable
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Verbose Effect
See moreDeclaration
Swift
public class PKMVerboseEffect: Mappable
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Version Group Flavor Text
See moreDeclaration
Swift
public class PKMVersionGroupFlavorText: Mappable
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Generation Game Index
See moreDeclaration
Swift
public class PKMGenerationGameIndex: Mappable
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Item Sprites
See moreDeclaration
Swift
public class PKMItemSprites: Mappable
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API Referenced Resource
See moreDeclaration
Swift
public class PKMAPIResource: Mappable
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An item is an object in the games which the player can pick up, keep in their bag, and use in some manner. They have various uses, including healing, powering up, helping catch Pokémon, or to access a new area.
See moreDeclaration
Swift
public class PKMItem: Mappable
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Version groups categorize highly similar versions of the games.
See moreDeclaration
Swift
public class PKMVersionGroup: Mappable
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Versions of the games, e.g., Red, Blue or Yellow.
See moreDeclaration
Swift
public class PKMVersion: Mappable
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Description
See moreDeclaration
Swift
public class PKMDescription: Mappable
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Entry
See moreDeclaration
Swift
public class PKMEntry: Mappable
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A Pokédex is a handheld electronic encyclopedia device; one which is capable of recording and retaining information of the various Pokémon in a given region with the exception of the national dex and some smaller dexes related to portions of a region. See Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMPokedex: Mappable
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A generation is a grouping of the Pokémon games that separates them based on the Pokémon they include. In each generation, a new set of Pokémon, Moves, Abilities and Types that did not exist in the previous generation are released.
See moreDeclaration
Swift
public class PKMGeneration: Mappable
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Evolution triggers are the events and conditions that cause a pokemon to evolve. Check out Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMEvolutionTrigger: Mappable
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Evolution Detail
See moreDeclaration
Swift
public class PKMEvolutionDetail: Mappable
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Clain Link
See moreDeclaration
Swift
public class PKMClainLink: Mappable
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Evolution Chain
See moreDeclaration
Swift
public class PKMEvolutionChain: Mappable
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Encounter Condition Value
See moreDeclaration
Swift
public class PKMEncounterConditionValue: Mappable
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Encounter Condition
See moreDeclaration
Swift
public class PKMEncounterCondition: Mappable
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Methods by which the player might can encounter Pokémon in the wild, e.g., walking in tall grass. Check out Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMEncounterMethod: Mappable
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Super contest effects refer to the effects of moves when used in super contests.
See moreDeclaration
Swift
public class PKMSuperContestEffect: Mappable
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Flavor Text
See moreDeclaration
Swift
public class PKMFlavorText: Mappable
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Effect Entry
See moreDeclaration
Swift
public class PKMEffectEntry: Mappable
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Contest effects refer to the effects of moves when used in contests.
See moreDeclaration
Swift
public class PKMContestEffect: Mappable
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Contest types are categories judges used to weigh a Pokémon’s condition in Pokémon contests. Check out Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMContestType: Mappable
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Paged Object
See moreDeclaration
Swift
public class PKMPagedObject: Mappable
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Name
See moreDeclaration
Swift
public class PKMName: Mappable
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Named API Resource
See moreDeclaration
Swift
public class PKMNamedAPIResource: Mappable
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Undocumented
See more -
Flavors determine whether a Pokémon will benefit or suffer from eating a berry based on their nature. Check out Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMBerryFlavour: Mappable
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Flavour Berry Map
See moreDeclaration
Swift
public class PKMFlavourBerryMap: Mappable
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Berries are small fruits that can provide HP and status condition restoration, stat enhancement, and even damage negation when eaten by Pokémon. Check out Bulbapedia for greater detail.
See moreDeclaration
Swift
public class PKMBerry: Mappable
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Berry Firmness
See moreDeclaration
Swift
public class PKMBerryFirmness: Mappable